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Y11S1 PATCH NOTES ADDENDUM

Find the updates and fixes made over the course of the Y11S1 Season Test Server. Check out the full Operation Silent Hunt Patch Notes {LINK REMOVED}.

BUG FIXES
GAMEPLAY

Fixed - Two gadgets are sometimes highlighted in the HUD when Solid Snake uses the OSP Pouch.

Fixed - Dropped OSP Pouches have the wrong alliance color when pinged.

Fixed - Solid Snake's knife gets stuck in his hand when repeatedly switching weapons.

Fixed - Enemy icons and field-of-view cones aren't visible on Solid Snake's Soliton Radar MK. III the first time that precision mode is activated.

Fixed - Device switch animation is missing when Solid Snake changes devices using the selection wheel.

Fixed - Solid Snake's OSP Pouches do not disappear when playing in Clear House Training Mode.

Fixed - Attackers walking over Solid Snake's OSP Pouches receive a full device notification.

Fixed - Soliton Radar Mk. III can detect the 2nd floor when Solid Snake stands on the rooftop near EXT Garden on Emerald Plains map.

Fixed - Soliton Radar Mk. III can detect the basement floor when Solid Snake crouches at EXT Garage Ramp on Bank map.

Fixed - Some deployment and removal animations finish playing before the interaction gauge fills completely.

Fixed - Operator legs float while rappelling face-down.

Fixed - Notification to "Deploy multiple T.R.I.P. Connectors to form a network" is sent to all players when Denari is in the round.

Fixed - In Dual Front, Maverick's Breaching Torch will start with 1 charge instead of 5.

Fixed - In Dual Front, Maverick's Breaching Torch doesn't refill after being fully depleted.

USER EXPERIENCE

Fixed - Lobbies are automatically disbanded at the end of an online Custom Game.

Fixed - Bomb objective outline is black for match spectators.

Fixed - Placeholder text present for Finka, Thorn, Iana and Kaid in the Operators section.

Fixed - Background animation of Solid Snake doesn't play when returning to the Play hub.

Fixed - Reassigning the Switch Ability input prevents Solid Snake from opening the OSP Pouch selection wheel.

Fixed - Controller vibration doesn't activate when Solid Snake's Soliton Radar MK. III is overclocked.

Fixed - Missing subtitle during Solid Snake's intro cinematic.

Fixed - Operator models don't load if you quickly swap between them in the Operators section.

Fixed - The thumbnail image of Blackbeard's H.U.L.L. Adaptable Shield cuts off in the Loadout section.

Fixed - Corrupted graphics on the detection screen of Thatcher's EGS Disruptor.

Fixed - Options overlay doesn't update crossplay status message after changing crossplay settings.

Fixed - Item type icon appears in the preview of the Operator Appearance section.

Fixed - Opening the Customize Replay HUD panel hides the Replay HUD.

Fixed - Choppy scrolling experience in the Options menu.

Fixed - Inconsistent menus and backgrounds when display resolution is set to 5120x1440.

Fixed - Play hub turns black when display resolution is set 3440x1440 on an ultra-wide monitor.

Fixed - Mute chat and mute voice buttons in the player profile don't work when accessed from the lobby of an online Custom Game.

AUDIO

Fixed - Pickup SFX is only played for host players of a custom local match when OSP Pouches are picked up by Solid Snake.

Fixed - In Dual Front, no audio is played when Rauora’s D.O.M. Panel is hit by Thatcher's E.G.S. Disruptor.


 

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