Operation System Override took Rainbow Six Siege by storm when it launched on June 2, bringing a major Dokkaebi rework, the new-yet-familiar Calypso Casino map, and a competitive overhaul with Ranked 3.0. Now, halfway through the season, the development team is implementing additional Operator balancing, mouse and keyboard support for consoles, a limited-time event, a Ranked map rotation, and rotating Operator trials.
The fan-favorite limited-time event is back, bringing Siege’s intense tactical gameplay into a fast-paced, 1v1 duel environment. A pure test of your skill, the 1v1 arcade is filled with short, high-intensity matches that focus on gunplay, movement, and gadget skill. Gameplay was designed based on community feedback, and features shorter matches, less downtime, and more variety. Some changes from the last iteration include:
Updated map pool: House has been removed, with Coastline, Consulate, and Outback added. There are 5 total maps (up from 3)
Bomb sites are now automatically revealed
Reduced prep phase duration
Attrition replaces Operator bans – winning players can no longer select the Operator they used in the previous round
Now uses Ranked skill table for matchmaking (instead of Quick Match data)
New players without a Ranked rating will receive an initial skill estimate
The 1v1 arcade is out now and runs for two weeks, so don’t miss a moment of the action!
Several Operators have been slightly rebalanced to help improve fair, competitive gameplay; make them more versatile in gameplay; and help cement their role in an Attacker or Defender lineup.
Dokkaebi
Global cooldown removed
Cooldown is now specific to the target Dokkaebi sent the Jegeo Payload to
Cooldown is now 14 seconds (increased from 7)
Wamai
Reduced Mag-NET activation time from 1.5s to 0.5s for faster projectile interception
Increased Mag-NET charge regeneration rate from 40s to 20s per charge
Added a deployable shield to secondary gadget options
Retained Proximity Alarm as a secondary gadget option, but replaced Impact Grenades with a Nitro Cell (C4)
Total maximum Charges 7 (was 5)
Jäger
Changed to 3 Speed / 1 Armor (from 2 Speed / 2 Armor)
Zofia
Increased KS79 Lifeline Ammunition
Concussion Grenades: 3 (up from 2)
Impact Grenades 3 (up from 2)
Lesion
Reduced GU Mine refill time to 25s (from 30s)
Twitch
Reduced Shock Drone shot recharge time to 28s (from 30s)
Melusi
Increased Banshee area of effect to 4.3m (from 4m)
Rauora
Reduces cooldown between gadget shots to 1s (from 3s)
416-C Carbine
Improvements to vertical recoil, horizontal recoil, & Recoil evolution
Native mouse and keyboard support on consoles is officially here, covering gameplay, UI, and system interactions. Text chat is also available to all members of squads that have mouse and keyboard players for seamless team communication.
To ensure competitive fairness, the game will automatically detect what input you’re using, and mouse and keyboard players will be placed in the PC crossplay matchmaking pool. Mousetrap enforcement remains active for players who attempt to circumvent these matchmaking rules.
A mid-season update means a Ranked map rotation to help keep the competitive experience feel fresh and varied.
Maps Added
Kanal
Villa
Theme Park
Maps Removed
Coastline
Outback
Emerald Plains
The Pro League maps and Showcased maps remain unchanged.
Rotating Trial Operators
Rotating trial Operators gives players a chance to test out Operators they don’t already own. Every week, 3 Attackers and 3 Defenders will be available for free, and can be used for Enlisted, Quick Match, Team Deathmatch, Unranked, Ranked, Siege Cup matches.
This week’s Operators are:
Gridlock
Montagne
Flores
Ela
Azami
Caveira
Play Rainbow Six Siege today on Steam!
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