Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches.
GAMEPLAY
- Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.
- Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.
LEVEL DESIGN
OREGON- Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.
OUTBACK
- Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot.
- Fixed - Players can rappel through a blocked window on Outback.
OPERATORS
MOZZIE- Fixed - With the right timing a player can enter and see through a drone that Mozzie just captured.
- Fixed - The drone outline for a hijacked drone is not visible behind a Black Mirror or from a Maestro camera view.
- Fixed - Hacked drones will sometimes lose signal on various maps. These need to be fixed on an individual basis, and we have not fixed every location as of this update.
GRIDLOCK
- Fixed - Barricades can not be deployed near deployed trax stingers.
USER EXPERIENCE
- Fixed - Game will show a black screen for a few second after moving windows up or alt-tabbing.
- Fixed - Onkochishin elite skin has a gap between the holster and the secondary weapon.
- Fixed - The letter "V" is censored in the in-game text chat.
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