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Y8S2 Operation Dread Factor Patch Notes Addendum




You can find here the updates and fixes made over the course of the Y8S1 Season Test Server. For the full Operation Commanding Force Patch Notes, follow the link below.
Operation Commanding Force Season Patch Notes: {LINK REMOVED}.

Y8S1 PATCH SIZE
Find the download sizes for each platform below.
• Ubisoft Connect: 5.34 GB
• Steam: 3.6 GB
• Xbox One: 4.35 GB
• Xbox Series X: 4.87 GB
• PlayStation 4: 4.53 GB
• PlayStation 5: 4.18 GB

PLAYER COMFORT
BRAVA
At season launch, Brava’s Kludge Drone will overload Aruni’s Surya Gate rather than convert it, meaning that it will deactivate but remain a Defender device.
This is a temporary fix until an issue with conversion between these two devices is resolved in a later update.

BUG FIXES
GAMEPLAY
FIXED – Defuser can't be picked up while sprinting.
FIXED – Operator Card health bar extends beyond the frame during the end of round replay.
FIXED – Operators can melee through Shields.
FIXED – Misleading controller layout for Spectator.
FIXED – Ammo desync between players shooting after the reload is finished.
FIXED – Zero's Argus Camera floats in the air if it was deployed on Castle's Armor Panel and Defenders remove it from the other side.
FIXED – Zero's Argus Camera can't pierce the surface if there was a device on the other side while the camera deployed.
FIXED – Clipping occurs when deploying a device onto an elevated surface.
FIXED – Dokkaebi can hack an additional phone if two more Defenders are eliminated.
FIXED – Low performance while rewinding or fast-forwarding in Match Replay.
FIXED – Match Replay UI widgets have arrows displayed incorrectly.
FIXED – Incorrect behavior after pressing ESC key when affected by Dokkaebi's Logic Bomb as an eliminated Defender.
FIXED – Incorrect animation while counter-defusing.
FIXED – Play Again button in the Home section doesn't display the last-played playlist.
FIXED – VFX and SFX for out of bounds occur briefly while respawning.

LEVEL DESIGN
FIXED – Azami's Kiba Barrier at certain angles allows players to vault vegetation near the stairs at 2F CC Stairs on Nighthaven Map.

OPERATORS
FIXED – Clipping present during deploy and pickup animations while rappelling as Osa.
FIXED – Missing VFX and SFX on Flores's RCE-Ratero Charge.
FIXED – Mute must fully finish equipping the Signal Disruptor before he can deploy it.
FIXED – Solis' SPEC-IO Electro-Sensor HUD remains displayed on her kill cam after being eliminated.
FIXED – Zero's Argus Launcher crosshair incorrectly displays that it can pierce metal floor beams.
FIXED – Zero's Argus Camera uses incorrect SFX when piercing a reinforced wall.
FIXED – Mute's Signal Disruptor unequip animation is played too fast.
FIXED – Lion's EE-One-D is reflecting onto the ground indoors and outdoors.
FIXED – Sledge cannot equip the Breaching Hammer while in ADS.
FIXED – Zero's Argus Launcher screen isn't displaying anything.

FIXED – Brava's left arm clips into her weapon in the Home section animation.
FIXED - Operators lose functionality after attempting to pick up a throwable device while Brava's Kludge Drone is converting it.
FIXED - Devices aren't deactivated after being converted by Brava's Kludge Drone if they're deployed near Mute's Signal Disruptor.
FIXED - Nøkk's HEL Presence Reduction isn't detected by Solis' SPEC-IO Electro Sensor.
FIXED - No scoring points are awarded for converting opponent devices with Brava's Kludge Drone.
FIXED – Misplaced LED on Brava's Kludge Drone.
FIXED - Wave VFX displays for enemy devices converted by Brava's Kludge Drone on IQ's Electronic Detector.
FIXED - Brava's Kludge Drone has White LED lights instead of the selected Team Color while moving.
FIXED – Nøkk's D-50 does not use the new reload system when reloading after firing the single round.
FIXED – Brava's Kludge Drone LED is visible in first person while using the drone.
FIXED – Brava's squad is missing from her bio.

USER EXPERIENCE
FIXED – Reloading shotgun with one round in the chamber creates invisible shots in walls.
FIXED – Incorrect render scaling setting while FSR is turned on.
FIXED – Several navigation issues in the Operator Guide.
FIXED - Rubber banding occurs occasionally at the beginning of the Action Phase in online multiplayer playlists.
FIXED – Various information issues in the Spectator HUD.
FIXED - Custom Game button has no text in Korean, Thai or Arabic.
FIXED - The dynamic button for Situations will suggest the CQB Basics instead of Article 5.
FIXED - All voice lines for time remaining play when a Custom Game round begins with Preparation Phase timer set to 0s.
FIXED – Various reload rework issues.
FIXED – Can reload faster on some weapons by cancelling the animation.
FIXED – CAMRS and POF-9 weapons create an extra magazine in the map if the reload is cancelled by shooting a bullet.
FIXED – Maestro's Evil Eye can't fire after Dokkaebi hacks Defender Observation Tools.
FIXED – The player needs to input left - left -right to regain focus on the Operator Guide when there are no Operator Cards visible on Match Replay.
FIXED – Mozzie's Pest Launcher can't reload if the first Pest is shot again after being picked up.
FIXED – Incorrect name of Drone Skins category displayed in the Appearance section.
FIXED – Brava's Kludge Drone LED color is desaturated and missing the glow VFX.
FIXED – Zero's Argus Camera VFX overlay remains on screen for the player spectating whoever used the camera while Brava's Kludge Drone converted it.
FIXED – Observation Tool VFX overlay remains on screen for the player spectating whoever used the camera while Brava's Kludge Drone converted it.
FIXED – Mozzie's Pest is not affected by converted Mute's Signal Disruptor when it's shot from outside of its area.
FIXED – Attackers are not kicked out of the Observation Tool after a hack.
FIXED – Maestro's Evil Eye VFX remains visible on support mode right after being converted by Brava's Kludge Drone.
FIXED – Overlapping UI elements on Brava's Parade Companion drone skin.
FIXED – Various Operator icon issues.
FIXED – Wrong ammo count displayed on the HUD while operating Brava's Kludge Drone.
FIXED – Reload prompt is incorrectly displayed when performing a normal reload on weapon while Buck's Skeleton Key has one bullet left.
FIXED – Hack VFX of Brava's Kludge Drone remains visible when spectating a player using the converted Observation Tool.
FIXED – Brava's Kludge Drone hack completes before the progress bar is full.
FIXED – Brava's Kludge Drone can overheat Defenders' dropped phones, preventing Dokkaebi from hacking them.
FIXED – Inconsistent icon sizes when detecting Operator devices with IQ's Electronics Detector.
FIXED – Ability Skin thumbnails fail to display when changing their skin to default and back.
FIXED – The round timer UI element is shorter during the Planning Phase if the previous rounded ended while the defuser was planted.
FIXED – If Wamai's Mag-NET was converted by Brava's Kludge Drone, picking up a Defender throwable midair while the Mag-NET is capturing it will cause a looping SFX.
FIXED – If a Defender is using an Observation Tool while Brava's Kludge Drone converts it, the light doesn't change team colors.
FIXED – Player in a Custom Game lobby can't change their ready state while someone is requesting to switch teams.
FIXED – Various Localization issues.
FIXED – LOD issues on various maps.
FIXED – Various Shop and Customization issues.
FIXED – Aim and shoot inputs are both on the "L2" button for the Lefty controller layout when the Aim option is set to Toggle.
FIXED – Redirect not working when accessing the View Item button on the side-panel of the News menu.
FIXED – Cleared tag is missing from cleared Breach Path tile preview of the Battle Pass.
FIXED – Weapon skin fullscreen view is missing the Operator icons when redirected from the News section.
FIXED – Missing animated tag for weapon skins.
FIXED – The transparent background layer in the Reputation section doesn't cover the entire screen when the Menu Display Area option or certain aspect ratios are used.
FIXED – Incorrect values displayed in "Get currency" modal for Buy Levels.
FIXED – Notification marker for new content available fails to display on Battle Pass tile.
FIXED – Button to "Unlock all Rewards" remains functional after unlocking all levels resulting in incorrect messages displayed.
FIXED – Completed personal challenges aren't displayed in the Post-Action Report.

PLAYER EXPERIENCE
FIXED – Duplicated notifications are displayed.
FIXED – Mouse sticks to top left corner of screen when closing the game.
FIXED – Charms purchased through the View More section don't move to owned list
FIXED – Sanction ribbon doesn't use alternate title for permanent sanctions.

AUDIO
FIXED – Duplicate SFX plays when deploying Breach Charge on a breakable wall.
FIXED – Audio inconsistencies can be heard by opponents.
FIXED – Wrong SFX plays for toggles in the Options menu.
FIXED – Drone SFX remains active for player if drone is destroyed by Vigil.
FIXED – Vigil's ERC-7 SFX plays on loop for the droning Attacker who observed Vigil activate and deactivate his ability.


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NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

Announcing the next Streamer Charms!

Each season will bring the release of new charms, as well as a return of the streamer’s charms from previous seasons!

New


{LINK REMOVED}

{LINK REMOVED}

{LINK REMOVED}

{LINK REMOVED}

Returning






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How to acquire charms

These charms are only available by subscribing to the respective streamer’s Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to {LINK REMOVED}.

How to get involved

We are always on the lookout for additional content creators to add to the program. If your goal is to see your charm in game, we use the following criteria to begin the selection process for potential candidates:

This is an evolving program so to reflect this, the following requirements have been adjusted.

Requirements to be considered
- Approximately 150+ concurrent viewers.
- Average of 10 Rainbow Six streams per month.
- Average of 20 hours of Rainbow Six streamed per month.
- Positive standing with Ubisoft/Rainbow Six Siege.
- High quality level of content.
- Twitch Partnered.
- Rainbow Six Siege reserves the right for final decision.

Consideration for Removal
- Less than 10 Rainbow Six Siege main streams over 3 months.
- Level of quality dropping below an acceptable level.
- Standing with Rainbow Six Siege/Ubisoft compromised.
- Any actions that may negatively affect the R6S/Ubisoft brand.
- Loss of Twitch Partnership.
- Rainbow Six Siege reserves the right for removal of any charms.

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Rainbow Six Extraction: Coming to Steam – Wishlist Now!

The operators of Team Rainbow now face a lethal, mutating alien invasion.

In Tom Clancy's Rainbow Six® Extraction, Rainbow Six Siege
players will find familiar operators, gadgets and mechanics, yet all reworked to match Extraction’s unique PVE gameplay.

Tom Clancy's Rainbow Six® Extraction builds on the unique tactical first-person shooter elements of the hugely popular to bring an epic one to three–player co-operative PvE experience to players, where teamwork, tactics, and flawless execution are key to survival.

Wishlist Now
https://store.steampowered.com/app/2379390/Tom_Clancys_Rainbow_Six_Extraction/

In Extraction, you and your squad face an evolving alien threat, the Archæans.

Each incursion into the alien containment zone is unique thanks to dynamic variables and unpredictable, deadly challenges. You will have to plan ahead, work with your teammates, and coordinate your tactics to make it out alive.



Rainbow Six Extraction is set to deploy very soon on Steam, so wishlist now to get notified when it becomes available.


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New video by Rainbow Six Esports on YouTube

Aftermovie BLAST R6 Major Copenhagen - Rainbow Six Esports
Welcome to the official aftermovie of the highly anticipated Blast R6 Major Copenhagen 2023! Relive the adrenaline-pumping excitement and the intense battles that unfolded during this thrilling Rainbow Six Siege tournament held just a few weeks ago. In this Blast R6 Major Copenhagen aftermovie, we've carefully selected the most memorable highlightsand game-changing plays that defined this unforgetable event. From the thrilling group stage matches to the epic grand finals opposing W7M & Team Liquid, relive the crowd's excitement, the energy of the casters, and the inspiring performances of your favorite teams and players until W7M finaly lifts the Trophy for their first international Title! Subscribe to our channel for more incredible esports content, exclusive interviews, and behind-the-scenes glimpses from the top Rainbow Siege: Siege events. ► Watch the BLAST R6: @rainbowsixesport Match VODs: @r6esportsvods BLAST R6 Twitch: http://www.twitch.tv/rainbow6​ ► Follow us on: BLASTR6 Twitter: https://twitter.com/R6esports Instagram: https://ift.tt/oLYtiWm Official website: https://r6esports.com/ #r6esports #blastr6 #rainbowsixsiege


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Y8S2 DESIGNER'S NOTES

A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/5373401682983990469]here[/url].

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Y8S2 DESIGNER'S NOTES



In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2 Season Test Server and give you some insight into the reasons behind them.

BALANCING MATRIX AND TOP OPERATOR BANS
WIN DELTA VS. PRESENCE




Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.

Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator's Win Deltas per Bomb Site.


OPERATOR BAN RATE





GADGET BALANCING
OBSERVATION BLOCKER

BASE STATS


  • Amount: 3 per operator
  • Barrier maximum width: 5 meters
  • Barrier height: 2.2 meters
  • Type: Electronic
  • Health: 1hp
  • Vulnerabilities: Bullets, laser, melee, explosives

The Observation Blocker is the new Secondary Gadget available for Defenders. Once deployed, it creates a digital barrier that blocks vision from any Observation Tool, such as drones, Iana's Gemini Replicator, or Brava's Kludge Drone, so operators or gadgets cannot be spotted through it. This barrier is only visible from Observation Tools, so it won't affect operators in any way. The arms of the device will adapt to the space available, so the projection won't go through walls.

Currently, the only way to deny Attacker droning is by playing Mute, Mozzie, or Solis. The Observation Blocker will now also fulfill this role to a lesser degree, as drones can travel through the barrier with zero penalty. This gadget won't replace those operators, but it will reinforce the gameplay around denying information and allow for more flexibility when a dedicated operator is not required.

During the Preparation Phase, the device can be used to hide information regarding the operators selected or the actual defensive setup. Attackers will need to take more risks with drones to use Attacker Repick at its full potential as they won't know if a Defender is watching from behind the wall. It can also be used to force Attackers to be more accurate when gathering information, as any corner covered by an Observation Blocker can hide a threat.

OPERATORS

The Observation Blocker is added as a 3rd secondary gadget option unless it is specified in the Operator Balancing section below.

  • Ela
  • Rook
  • Warden
  • Caveira
  • Kaid
  • Maestro
  • Pulse
  • Alibi
  • Jäger

OPERATOR BALANCING

ALIBI
LOADOUT

  • Removed Deployable Shield
  • Removed Impact Grenades.
  • Added Observation Blocker
  • Added Proximity Alarm.
Alibi's Prisma blocks line of sight, gathers intel, and tricks attackers. We want to double down on this fantasy by changing all her secondary gadgets to focus on those aspects.

The Observation Blocker will contribute to the mind games around the Prismas allowing you to hide them from drones to be more effective against Attackers. Proximity Alarms as an alternative, will gather intel and contribute to map control.

The removal of Impact Grenades will also help slow her down, as she will have to rely on the Baliff 410 to make all rotations.

CLASH
LOADOUT

  • Added Deployable Shield.
To compensate for her limited fire power Clash will now be able to contribute more to the site setup. Similarly, to what was done with the Super Shorty, we wanted to give her more options.

GOYO
LOADOUT

  • Removed Nitro Cell.
  • Added Bulletproof Camera.
  • Added Impact Grenades.
Goyo already has a lot of area denial with the Volcan Canisters, having access to the Nitro Cell fulfills a similar the similar gameplay intention of plant denial. We will replace it with a Bulletproof Camera, so he has an alternative to gather intel and protect his gadgets from being spotted or destroyed by various drones.

We will also give him Impact Grenades as a 3rd option to again encourage flexibility, so you can trigger a couple of Volcan Canisters without needing to have direct line of sight with them.

GRIM
KAWAN HIVE LAUNCHER

  • Equip time: Reduced to 1 second (from 1.1).
  • Rate of fire: Increased to 70 rpm (from 40).
KAWAN HIVE

  • Activation: Time reduced to 0.4 seconds (from 1).
  • Vulnerabilities: It is also vulnerable to bullets, laser, and melee damage.
HIVE

  • Duration: Increased to 16 seconds (from 8).
  • Size: Radius increased to 4.6 meters (from 3.6).
  • Detection system: Now detects any part of the body, not only the head.
  • Decay: Duration reduced to 4 seconds (from 9). The time between pings is normalized to 1 second (from 1/3/9).
LOADOUT

  • Added Baliff 410 as a secondary weapon option.
  • Added Hard Breach Charge as a secondary gadget option.
To make Grim's gadget more impactful, we will tweak some values with the objective of increasing the chances of applying the effect to a Defender.

First, we are making the Kawan Hive Launcher more responsive by reducing the equipping time and increasing the rate of fire, so you can fill up an area much faster. Secondly, the Kawan Hive will release its charge faster, so a well-placed projectile will easily catch defenders nearby. But take note a quick enough defender can still destroy it before this happens as the Kawan Hive is now vulnerable to more damage types. Finally, we are increasing the Hive's radius and duration, so it can better limit the Defender's movements, as a result the effect's decay will be reduced to make it less punishing to touch the area by accident.

We will also improve his loadout to increase its flexibility and allow for more creative ways to use the launcher.

We believe these changes will help him, but other options are being explored as these changes may not be enough to put him in line with other attackers, so more adjustments will come.

JÄGER
LOADOUT

  • Removed Barbed Wire.
  • Added Observation Blocker.
The Observation Blocker has great synergy with operators like Jäger that need to hide their utility from unwanted eyes.

PULSE
LOADOUT

  • Removed Barbed Wire.
  • Added Deployable Shield
  • Added Observation Blocker.
It's difficult to compete with the Nitro Cell paired with Pulse's ability, but the Deployable Shield and Observation Blocker can be interesting if you want to play more passively, as they can provide you with some protection while feeding information to your teammates.

SMOKE
LOADOUT

  • Removed Deployable Shield.
  • Added Proximity Alarm.
Smoke is the one to go to when somebody asks for area denial. Even if he's not the optimal option in every situation, his loadout makes him consistently viable and useful. Without the deployable shield, we expect the decision won't be as easy and will leave some space for other area denial defenders.

TACHANKA
LOADOUT

  • Added Proximity Alarm.
The Proximity Alarms will give Tachanka precise information about where to shoot his Incendiary Grenades and help him use resources more effectively.

THUNDERBIRD
LOADOUT

  • Removed Impact Grenades
  • Removed Nitro Cell
  • Added Barbed Wire
  • Added Bulletproof Camera
KONA STATION

  • Cooldown: Reduced to 15 seconds (from 35).
  • Healing: Reduced to 20 hp (from 30).
We want to make playing on top of a Kona Station fairer. On Consoles, where headshots are less likely, you may end up fighting against a defender that has +30hp because the automatic heal will trigger on the first tick of damage received. However, we are reducing the cooldown to get heals, so the Kona Station will be available more often when a Defender needs it and will reward staying there to fully heal, as the healing potential over time is higher than before.

Additionally, Thunderbird was released with a very strong loadout that encourages very aggressive play. We want to reduce her killing potential by removing the Nitro Cell and make the shotgun a meaningful option by removing her Impact Grenades. We will replace them with support focused gadgets that we believe fit her role better.


Try out the latest Siege updates on the Test Server and don't hesitate to report any bugs or issues you encounter on the {LINK REMOVED}.

Follow us and share your feedback on Twitter or Reddit.






















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Operation Dread Factor Reveal Panel

A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/359550/announcements/detail/5373401682971007423]here[/url].

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Operation Dread Factor Reveal Panel

Operation Dread Factor is coming to Rainbow Six Siege, bringing a new Operator, Fenrir, a complete map rework of Consulate, new Shooting Range modes, Permanent Arcade, and more! Tune-in to the full reveal panel LIVE and get all the details Sunday, May 14 at 11:30AM PT / 8:30 PM CET.



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New video by Rainbow Six Esports on YouTube

TOP 10 PLAYS | Copenhagen Major, BLAST R6
Watch the TOP 10 best plays from the BLAST R6 Copenhagen Major! 00:00 Top 10. W7M - Nade 00:40 Top 9. Donuts Varrel - Okomessh 00:55 Top 8. MNM - Nelo 01:31 Top 7. Team Liquid - Volpz 01:49 Top 6. MNM - Nafe 02:17 Top 5. M80 - Spoit 02:44 Top 4. M80 - Gomez 03:15 Top 3. Team Liquid - Neskwga 03:50 Top 2. Team Liquid - Resetz 04:30 Top 1. NG2 - Doki


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Anti-Cheat Status Update – May 2023



Our latest Anti-Cheat Status Update for May 2023 is here.

BATTLEYE & DATA BANS

For an overview on bans, we bring our latest BattlEye and Data Ban numbers, including data for 2023.


*Total bans from previous months have been corrected following a database update.

CHEATS ADDRESSED

Since our last update we have worked to fortify our security behind the scenes, making cheat development more tedious. We have also fixed a number of cheats that were not player facing but affecting game balance.

MMR ROLLBACK

MMR Rollback was temporarily disabled following the release of Y8S1 to avoid bugs in rollbacks. We have since resolved the related issues and the MMR Rollback system is now active.

MOUSETRAP - Input Spoofing Detection on Console

Y8S1.2 saw the successful release of Mousetrap on consoles. While we're extremely proud of this milestone, we know that closely and continuously monitoring this new system remains crucial.

As we move forward, we are prepared to make any necessary adjustments to ensure that we maintain a robust, reliable, and fair detection and sanctioning system - this is a front we are committed to.

HOW YOU CAN HELP

In-game reporting continues to be the best way to get your reports to us. If you are reporting a cheater on social media, the following can help us to identify and sanction them.
  • Clear video or photo proof of the incident
  • The offending player's Username, UserID, or Privacy Mode Nickname
  • Match ID for any relevant matches
  • Date and time of the incident


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SIEGE ENTERS THE REDBUBBLE FAN ART PROGRAM


SIEGE ENTERS THE REDBUBBLE FAN ART PROGRAM

We're happy to announce our partnership with Redbubble and our entrance in their {LINK REMOVED}!

The Redbubble Fan Art Program allows fan artists worldwide to create and sell officially licensed merch, using their original approved design based on their favorite brands and games. Community artists are now invited to submit their Rainbow Six Siege designs for a potential inclusion in this program using these {LINK REMOVED}.

If you have any questions regarding this program, you can find more information about it in {LINK REMOVED}. Before you start uploading your original creations don't forget to read through our {LINK REMOVED} as each submitted piece of art will be reviewed to make sure that it follows {LINK REMOVED} before being available for sale on Red Bubble.

We also encourage you to check out the current {LINK REMOVED} on the site for inspiration and to see some examples of designs that have already been approved.

If you post your creations on social media, don't forget to tag us with @Rainbow6Game or use #RainbowSixSiege for a chance to be featured. We're looking forward to seeing your creations!

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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | The Finals | Day 3
BLAST R6 MAJOR COPENHAGEN | The Finals | Day 3 Schedule: 13:30:00 CEST // Show Match 14:30:00 CEST // W7M vs Team Liquid Watch the CPH Major 2023: ► Twitch: https://ift.tt/2sR7l8P ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/ztWFHiD ► Twitch: https://ift.tt/n892HDc ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/zHqVe8S


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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | The Finals | Day 2
BLAST R6 MAJOR COPENHAGEN | The Finals | Day 2 Schedule: 13:30:00 CEST // Faze vs Team Liquid 16:45:00 CEST // W7M vs Soniqs Watch the CPH Major 2023: ► Twitch: https://ift.tt/k5OKt9V ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/Ln59gyA ► Twitch: https://ift.tt/ScJrweU ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/LMJRomc


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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | The Finals | Day 1
BLAST R6 MAJOR COPENHAGEN | The Finals | Day 1 Schedule: 12:30:00 CEST // Scarz vs Faze 15:30:00 CEST // W7M vs MnM 18:30:00 CEST // G2 vs Team Liquid 21:30:00 CEST // Soniqs vs NIP Watch the CPH Major 2023: ► Twitch: https://ift.tt/XubdOwr ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/EuK9o3F ► Twitch: https://ift.tt/vZsdYpH ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/AzukFNc


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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 5
BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 5 Schedule: 13:00:00 CEST // SSG vs Scarz 16:30:00 CEST // Virtus.Pro vs MnM 19:45:00 CEST // Liquid vs Wolves Watch the CPH Major 2023: ► Twitch: https://ift.tt/ZAWBDSL ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/x60WRKf ► Twitch: https://ift.tt/NK4olXI ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/aTiM6bQ


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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 4
BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 4 Schedule: 13:00:00 CEST // Scarz vs NIP 14:15:00 CEST // Soniqs vs Wolves 15:30:00 CEST // G2 vs VirtusPro 16:45:00 CEST // SSG vs Dplus Kia 20:00:00 CEST // MnM vs M80 23:15:00 CEST // Liquid vs DarkZero Watch the CPH Major 2023: ► Twitch: https://ift.tt/dzmhXtV ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/G1eBfR9 ► Twitch: https://ift.tt/S3WIP4G ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/02qyxiw


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New video by Rainbow Six Esports on YouTube

BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 3
BLAST R6 MAJOR COPENHAGEN | Play-offs | Day 3 Schedule: 13:00:00 CEST // Scarz vs Reven 14:15:00 CEST // G2 vs MnM 15:30:00 CEST // DPlus Kia vs Team Falcons 16:45:00 CEST // M80 vs NIP 18:00:00 CEST // Faze vs SSG 19:15:00 CEST // VirtusPro vs Wolves 20:30:00 CEST // Team Liquid vs W7M 21:45:00 CEST // DarkZero vs Soniqs Watch the CPH Major 2023: ► Twitch: https://ift.tt/dzmhXtV ► YouTube VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVods Follow us on social media: ► Twitter Global: https://twitter.com/R6esports ► Instagram: https://ift.tt/G1eBfR9 ► Twitch: https://ift.tt/S3WIP4G ► YouTube: https://www.youtube.com/c/RainbowSixEsports ► Official website: https://ift.tt/02qyxiw


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