Roundtable discussion with the team in charge of creating the maps in Rainbow Six Siege. What is the creative process beheind it or the impact of each elements in the room on the gameplay: in this episode, you'll get to know more about their work and hear some anecdotes as well as the challenges they face in their job! Please meet: - Peter Pavlou - Level Artist - Simon Tartar - Texture Artist - Frederic Ressaire - Maps Art Director For more info, visit rainbow6.com/blastR6 Follow us on our official channels! Twitter: https://twitter.com/R6esports https://twitter.com/R6esportsNA https://twitter.com/R6esportsLATAM https://twitter.com/R6esportsEU https://twitter.com/R6esportsAPAC Don’t miss out on our content! Twitch: https://ift.tt/qdwXkeZ YouTube: https://www.youtube.com/c/RainbowSixEsports Match VODs: https://www.youtube.com/c/RainbowSixEsportsMatchVODs
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